An Augmented Reality Experience in the Presidio
Description
Step into Petlenuc Interrupted, a family-friendly story of one child’s discovery of San Francisco’s natural and Indigenous history. This highly immersive, stunningly beautiful tale plays out in The Presidio Tunnel Tops Park, overlooking the Golden Gate Bridge. Step into 5th-grader Alfi’s shoes and see how his sensitive nature connects him to the Ohlone animal god Coyote. Using the latest AR technology, you’ll walk inside three-dimensional Ohlone huts, witness Bay-sized Ohlone mythology, and be drawn into the deep natural and cultural history below your feet.
Perfect for families and curious explorers ages 6 and up, this experience transforms familiar outdoor spaces into an interactive adventure with both education and entertainment in mind. Writer and Creator of the story, Michael Epstein says, "The project came from watching my own son experience what so many San Franciscans do, learning about Native Californian culture in school and then trying to figure out how these teachings can guide our modern lives.”
Petlenuc Interrupted is the first chapter of the Claims Trilogy, project funded by the National Endowment for the Humanities.
Download the App Here
Great for any day, any time! “Petlenuc Interrupted” is now available for download for iPhones and Android devices. The park is open 24/7, so if you wanna do it as a morning activity, sunset experience, or any time during the week or weekend, it’s ready for you to step inside!
Petlenuc Interrupted is a great way to explore history, be outside, and have a shared digital experience with family and friends. To make sure the experience runs smoothly for the whole family, we've put together a quick guide for the best way to share devices for your group. Ideally, everyone has their own devices and headphones, but we know that isn’t always possible, especially with kids. So we put together the following list of approaches to taking the tour from optimal to least optimal.
Parent Guide
1 PARENT, 1 KID, 1 DEVICE?
We recommend sharing the device with your child & listening with separate headphones. You may need to get a headphone splitter to make this work and you can get great splitters for under $10. Try letting your child hold the device during the tour. Make them feel like the leader!
1 PARENT, 2 KIDS, 1 DEVICE?
This can be trickier to give everyone the same experience, so we recommend a 3-way headphone splitter. Walking close together is part of the fun. You can also try speakerphone but it will be harder to follow the story.
2 PARENTS, 2+ KIDS, 2+ DEVICES?
Group mode was made for this! You can sync playback using the Group Mode function so when one person pauses, all devices pause. There is no max group size, but more than 8 devices can be hard to manage.
FAQs
-
Yes, the experience does work on speakerphone with two people listening, but they’ll have to keep the device close to their ears and it may not be the best experience on a noisy, crowded day at the Presidio. Three people can be challenging on speakerphone.
-
Doable, but best if you can get a triple headphone splitter so they can call hear well. It can also be done on speakerphone, but it will be a hard for everyone to hear and see the AR together, especially on a single phone.
We recommend if possible having 2 people per device for the best experience.
-
The tour was designed for the whole family to laugh, learn, and explore together. It’s not just for kids! But if you want some down time, feel free to let the kids take the tour by themselves. We do recommend shadowing the kids to make sure they are paying attention to their surroundings and don’t run into any technical difficulties.
Deeper Dive
Deeper Dive will help you explore the history, characters, and themes in Petlenuc Interrupted. It is designed to be explored after taking the tour, although some of the information here can help set up the story before you experience it.
Background
Site-Specific AR Storytelling
This project explores how land-based history can be conveyed through audio, site exploration, and large-scale augmented reality. Working with Native American advisors and creatives, “Petenluc Interrupted” looks at how one small tract of land holds deep history and potential clues to the future of San Francisco’s relationship with the environment. This story was preceded by our award-winning walk “Museum of the Hidden City,” which looked at how current housing policy was influenced by Urban Renewal in the 1960’s. Looking back further in time, “Petlenuc Interrupted” uncovers Indigenous housing history of the village of Petlenuc, one of the three Ohlone village sites in San Francisco. While geared towards young children, the story also hints at ways Native American history can inform future housing policy and ways our Indigenous history is taught.
Technology
The techniques being used to create the project’s app include photogrammetry (for scanning recreations of Ohlone huts,) GPS triggered audio, and Unity-based augmented reality. This project includes our most ambitious AR work to date, including Bay-sized versions of the creation story, our first AR character (Coyote,) and fully three-dimensional structures you can walk inside of and interact with. As always, we use the landscape itself as a guide for how to create the AR, making sure it fits visually with the built and natural environments. The story is delivered via a Unity-based app for iPhone and Android and we are working on an AR glasses version available on rental devices.
3-D/Photogrammetry
Augmented Reality
GPS-Triggered Audio
Impact
Prototype presented at SXSW 2025 “Immersive Experience Alliance” Meeting.
Winner of a $400,000 NEH Digital Projects for the Public Production Grant.
Photo Gallery
Awards
National Endowment for the Humanities “Digital Projects for the Public”
Production Grant
Production Team
Michael Epstein, Principal Investigator, Writer and Producer
Michael is a journalist, media scholar, and founder of Walking Cinema. He co-wrote and produced the project.
Carlee Malemute, Writer
Carlee Malemute (Athabascan) graduated from USC’s Screenwriting MFA Program and has written for "Good Witch," "Spirit Rangers," and "The Great North."
Maxim Antinori, Developer
Max is an XR developer with 20 years' experience creating software focused on rich, meaningful content — from cultural history to surgical simulations. He was the lead software developer.
Sasha Mandel, Sound Designer
Sasha is a sound designer with a passion for interactivity and deep listening. He was the sound designer and editor for Petlenuc Interrupted.
Priyadharshni Krishnan, Developer
Priya is an AR/VR app developer specialising in Training and Simulation Applications. She is part of the programming team in this project.
Zhaoyan “Yuki” Li, Graphic Designer
Yuki is a graphic designer based out of Las Vegas who made a lot of the stuff you see on our webpages.
Natalia Arévalo, Producer
Natalia is an audiovisual producer who led casting, timelines, and logistics, keeping creative teams aligned and production moving for this audio and AR experience.
Camilo Vanegas, 2D/3D Artist
Camilo is an Award-winning Animation Director (14+ yrs). Creates compelling characters/worlds for games/AR (Hades, Peridot). Passionate about innovative art & engagement.
Jan Gilbert, Voiceover Director
Jan is a Drama Therapist and TBA award winning director. She has been working with SF's premiere sketch comedy group Killing My Lobster for over a decade.
Clarke Helland, Actor
Clarke Helland, is a trained singer, actor, and voiceover artist playing "Alfi." When he’s not performing, you’ll catch him skiing, speed cubing, running with his track team, or mountain biking.
Jordan Deang, Actor
Jordan, playing Hendrick, is a professional NBA hiphop dancer, competitive hooper, and voice actor, excelling with passion, skill, and energy on stage, on the court, and behind the mic.
Joey Clift, Actor
Joey (Cowlitz Tribe Member) plays Coyote and is an Emmy-nominated writer/comedian. He wrote for "Spirit Rangers" (Netflix) and is the creator of the Webby-winning show "Gone Native" (Comedy Central).
Margaux Poupard, Actor
Margaux, playing Helen, is a screenwriter, copywriter, sketch writer, editor, podcaster, and now she can add voice over actor to her impressive resume as well.
Yuhan Chiueh, Marketing Consultant
Yuhan Chiueh is a brand strategy and marketing consultant based in San Francisco with experience building brands across both corporate and mission driven and creative ventures.
Credits
STARRING:
Clarke Helland
Jordan Deang
Joey Clift
Margaux Poupard
PROJECT DIRECTOR AND PRINCIPAL INVESTIGATOR:
Michael Epstein
WRITTEN BY:
Carlee Malemute
Michael Epstein
DEDICATED TO:
Malcolm Margolin, author The Ohlone Way
DEVELOPER:
Maxim Antinori
ASSOCIATE DEVELOPER:
Priya Krishnan
GRAPHIC DESIGNER:
Zhaoyan “Yuki” Li
MARKETING CONSULTANT:
Yuhan Chiueh
PRODUCER:
Natalia Arevalo
VISUAL DIRECTOR, 2D/3D ARTIST:
Camilo Vanegas
VOICEOVER DIRECTOR:
Jan Gilbert
SOUND DESIGNER:
Sasha Mandel
BACKGROUND KIDS VOICES:
Francesco Epstein
Lilah Hays
SCRIPT EDITOR:
Chandrika Madhavan
AUDIO EDITOR:
Kyle Randall
ANIMATOR/RIGGER:
Jimena Vargas
INTERN:
Emma Hui, The Bay School
MUSIC:
“This is Ohlone Land” by Kanyon CoyoteWoman Sayers-Roods, Kaitlin McGaw, and Tommy Shepherd
ADVISORS:
Prof. Lawrence Vale, Associate Dean, MIT Department of Architecture and Planning
Rick Berry, Director, Four Elements Earth Education
Tamlyn Andrews, Operations Director, Four Elements Earth Eduction
Prof. Ocean Howell, Associate Professor of History and Digital Humanities University of Oregon
Prof. Jane Rondgerude, Associate Professor of Urban Studies and Planning, University of Iowa
Erin Reilly, Professor of Practice, Moody School of Business, University of Texas
SPECIAL THANKS:
Jennifer Crandall
Jonathon Keats
Different Fur Studios
Il Parco Cafe
The Bathroom Staff at the Presidio, cleanest public restrooms in SF